WASP3D goes down under: To demonstrate integrated 3D Graphics Workflow solution at SMPTE 2007, Australia
Published By: WASP3D
Published Date: August 2, 2007
Last Updated:
WASP3D, the leading 3D Graphics solution by Beehive Systems along with Skytech Systems is showcasing the advanced Real-time 3D Graphics Workflow solution at SMPTE 2007, Sydney (booth # A 17). Ajay Pal Singh, Sr. Vice President at Beehive Systems commented “Television broadcasting market in Australia has experienced a dramatic concentration as a result of mergers and acquisitions, and continues to grow fast; so, in terms of working out our strategies in coming years, it is a critical market to be at.” Television broadcasters today produce and deliver live content daily under relentless time constraints, often with deadlines met only a few seconds before going on-air.
WASP3D can create spectacular 3D Graphics on the fly and provides real-time rendering of the content, thus helping the broadcasters to meet the strict deadlines well in time.
The Wasp workflow has been designed specifically for On-Air graphics production in television broadcast stations. It has a scalable architecture for the distributed workflow and can be integrated with NRCS and automation systems, as a MOS ActiveX embedded control, thus providing extreme flexibility and control over data input, creation, and playout. WASP3D comes with advanced features like cloth-based effects, particle systems, object tiles, and a number of other animation tools.
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