WASP3D's News graphics broadcast services for News broadcast packages is a newsroom (NRCS) integrated workflow, built for the most efficient and modern newsrooms. It provides TV broadcasters with all the tools necessary to plan, create and publish news content from a single, coordinated system. The WASP3D News graphics system offers complete control over Real-time 3D on-air news content, story assignments, run-down management and many other features, right from the desktop.

WASP3D's News graphics system can also be integrated with a wide range of third-party systems for a seamless broadcast workflow. News Graphics may consist of all the Graphics one sees on the channel like Lower third ticker, Full Frame, Display Logo, Braking News Templates or any other CG graphic.

Key Features

News story producers find great agility and adaptiveness in WASP3D template based workflow to deliver template news graphics quickly, no matter the circumstance:

News Graphics Broadcast Services-Routine Operations

Routine Operations

Daily operation simply requires loading a playlist in the Sting Client playlist manager and selecting from a list of quick templates (i.e. name straps, tickers, OTS, full frame graphics etc. already made available by the Graphics department) and populate the relevant day’s information into the custom-made data entry forms of individual scenes of the template.
Data entry can be manual or automatic (databases, RSS feeds, etc.) and these custom forms are specific to each scene thus reducing the possibility of errors to minimum. In cases where media assets are needed in the scenes, these custom forms use the WASP3D WAX Asset Exchange module to access images.

Videos and Graphics elements quickly populate graphics via drag & drop. WAX – WASP3D Asset eXchange provides users the flexibility to also search for assets based on metadata. It displays a thumbnail view of media assets for enhanced pictorial view and ease of navigation. Once the playlist is loaded and populated with the relevant day’s information, it is simply a matter of executing the scene to be played on air. The inter-scene & intra-scene triggering functionality automatically manages the transitions between different scene elements or the scene itself. The transition can be automatically triggered by live data or by an incoming scene making the presentation more dynamic and sophisticated. There is no scripting required to manage the interaction between templates.

Environments using MOS to interconnect to News Automation Systems (i.e. Avid I-News, ENPS, etc.)

In this case, Journalists have the option to prepare and populate event specific content within the story or rundown for the operator to execute on-air. This is possible through the Databuzz module which allows Journalists to visualize how real time 3D graphics and animations relating to a story will actually behave on-air. This does not require specialized computers or graphics workstations. The Databuzz module is MOS compliant thus enables journalists and operators to fill editorial text or data to on-air graphic from within their existing News Room Automation System (i.e. Avid I-News, ENPS, Octopus, etc.).

DataBuzz can also be used remotely to assemble a new presentation and visualize how the associated real time graphics and animations of the scene will actually behave on air.

News Graphics Broadcast Services-Automation Systems
News Graphics Broadcast Services-Breaking News

Breaking News requiring “on the fly” graphics

Designed for Election projects for manual data entry where live data feeds are unavailable. Within this application, user roles and functions can be defined for faster & efficient production.

Users can manually feed in the data, which automatically builds and updates the Election databases. WASP3D workflow also manages data feeds from the Election commission and integrates it with the graphic templates for faster on-air playout.

Social media graphics “on the fly”

Often, breaking news explodes in social media first but the amount of content is so overwhelming that sorting and finding newsworthy “jewels” becomes time consuming or difficult to manage. WASP3D’s Social Media Tree system automatically sifts through content and discards undesirable items (i.e. bad words via custom dictionaries, blocked topics or users, custom rules) to present Producers with valid content.

Producers can then decide how the content will go on air, be it under a specific topic, scene of a particular playlist or even multiple playlists. Social Media content can thus be delivered quickly and accurately while the news remains hot.

News Graphics Broadcast Services-Social media graphics

Resources

Video Samples