How to Create 3D Objects in Real-Time Graphics
Primitives are a collection of standard 3D and 2D objects complete with a comprehensive set of parametric values. Primitives have predefined UVW texture coordinates and can be used as building blocks for creating complex scenes. The Drone Designer comprises a set of basic primitives such as 3D grid, Cube, Cylinder, Sphere, Ring, N-Gon, 3D text, cloth, etc.
XPRESS | Intermediate
In this tutorial, we will cover topics such as creating a bar graph, positional linking of objects and creating...
In this tutorial, users will be shown the distribution of car sales between six companies a using...
In this tutorial, we will learn about the Page Controller object of WASP3D. Paging is a technique...
In this tutorial, we will create a scroller with data linked to a UDT. Scroller is a graphic that contains news...
XPRESS | Advanced
This tutorial shows how to create an interactive map graphic. The tutorial demonstrates...
Named Event: it raises an event by name defined by the user. This event can be captured in the same or...
In this tutorial we will create a league table using tile and table text objects...
Match variable acts like a switch based command. The defined expression is compared with the value of...