Learn to Work Without a Hierarchy Pool using Page Controller
In this tutorial, we will learn about the Page Controller object of WASP3D.
Paging is a technique where we divide a stack of information into multiple pages showing one page at a time and feed in the next data, usually preceded with an in and out animation for the pages.
XPRESS | Beginner
The WASP3D solution is a networked workflow solution for real-time 3d graphic creation...
Apply real-time textures through Texture Pool that contains all supported texture buttons...
Drone Designer is the graphic creation environment of the WASP3D workflow...
The object pool window lists all the objects, regardless of their hierarchy. This video...
XPRESS | Advanced
This tutorial shows how to create an interactive map graphic. The tutorial demonstrates...
Named Event: it raises an event by name defined by the user. This event can be captured in the same or...
In this tutorial we will create a league table using tile and table text objects...
Match variable acts like a switch based command. The defined expression is compared with the value of...