Sting Client - Real Time Rendering Engine
The sting client is the controlling application to the sting server, which is the real-time rendering engine that generates the graphics as video I/O (key and fill). In a networked WASP3D architecture, operators have the flexibility to control and playout graphics to any of the sting servers on the network. Conversely, multiple sting client operators can trigger graphics on a single WASP3D sting server simultaneously.
XPRESS | Intermediate
In this tutorial, we will cover topics such as creating a bar graph, positional linking of objects and creating...
In this tutorial, users will be shown the distribution of car sales between six companies a using...
In this tutorial, we will learn about the Page Controller object of WASP3D. Paging is a technique...
In this tutorial, we will create a scroller with data linked to a UDT. Scroller is a graphic that contains news...
XPRESS | Advanced
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